Inverse Kinematics! The feature we've all been waiting for! IK is going to make character animation a lot easier than it once was. With IK, you can build a bone structure to link different pieces of a character or object together in order to make it easier to animate.
In today's video, Craig will discuss how to create and animate bone structures using Flash's Bone Tool.















Dian
Oh, thank you so much. Very nice presentation. If it wasn’t for you I’d have to read the manual
ml
very very helpful, thanks so much!
Amitava
Thanks! Been trying to get a handle on the “Bone” tool for quite sometime. This will help me get started.
Sat3d
Craig, thank for sharing, a very nice tut to start ‘Bone tool’
skinloa
is there some kind of a way for using the functionality of the tool with AS3 and Flex3 ?
thank you in advance