For those of you who are new to ActionScript 3, you might be wondering what happened to the getURL() function. It used to be so easy to create outbound links in Flash with just a single line of code inside the onRelease event for your buttons. Which brings up another question…what happened to the onRelease [...]
Today’s tutorial comes with a bit of good news. Yesterday, my pregnant wife and I went to the doctor and discovered that our first baby is a girl! So naturally, I thought I might post a tutorial on how to create a countdown timer with Flash CS3 and ActionScript 3. Since my wife’s due date [...]
This tutorial will be building on two previous tutorials: Using Sound in ActionScript 3.0 Creating a Volume Slider In this tutorial, we’ll look at how to add a pause button to our music player. If you haven’t yet worked through the first two tutorials, or if you haven’t downloaded the source file from the volume [...]
This tutorial is Part 1 of a series of tutorials on creating a music player. Click the links below to view the other posts in the series: Part 2 – Creating a Volume Slider Part 3 – Creating a Pause Button Part 4 – Creating a Mute Toggle Button Lately it seems that everyone has [...]
I recently had a request for a tutorial on how to apply masks using ActionScript 3.0. If you’ve ever tried doing this with AS 3, then you’ve probably discovered that it doesn’t work the same as it did in AS 2. So, for those of you who have never used masks, or for those who [...]
In the last particle effect tutorial, I laid the groundwork for creating a randomized particle system. In this tutorial, we’re going to build on what we’ve already created, so if you haven’t read the last tutorial, you might not get too much out of this one. Since we’re all experts now on creating a basic [...]
In the last post, we discussed the basics of how particle effects work. To sum it all up, a particle effect basically involves creating a single movie clip and then using ActionScript to duplicate it, randomize it, and animate it on the stage. Now that we understand the basics of particle effects, let’s actually put [...]
In the world of Flash design and development, there is very little that gives me as much giddy pleasure as playing around with particle effects. Over the next few blog posts, I plan to do a few tutorials relating to particle effects, but before I did so, I wanted to lay a little bit of [...]
Want to cut your Flash development time in half? If you answered yes, then you’ve come to the wrong place. On the other hand, if you’d like to moderately improve your efficiency and save yourself a little time, then it would be well worth your time to learn a few keyboard shortcuts that will save [...]