As a trainer, one of the questions I get a lot from beginners is “How do I do 3D in Flash?” And historically, I’ve always had to break it to them gently that there really is no inherently easy way of creating 3D illustrations and animations for Flash without shelling out a few bucks on [...]
This tutorial is Part 1 of a series of tutorials on creating a music player. Click the links below to view the other posts in the series: Part 2 – Creating a Volume Slider Part 3 – Creating a Pause Button Part 4 – Creating a Mute Toggle Button Lately it seems that everyone has [...]
I recently had a request for a tutorial on how to apply masks using ActionScript 3.0. If you’ve ever tried doing this with AS 3, then you’ve probably discovered that it doesn’t work the same as it did in AS 2. So, for those of you who have never used masks, or for those who [...]
In the last particle effect tutorial, I laid the groundwork for creating a randomized particle system. In this tutorial, we’re going to build on what we’ve already created, so if you haven’t read the last tutorial, you might not get too much out of this one. Since we’re all experts now on creating a basic [...]
As I watched the goat leap gracelessly into the air, I thought to myself, “What an amateurish attempt at animation!” Where’s the anticipation, when the goat rears back before its jump? Where’s the squash and stretch? Where’s the follow through? Why was this done at such a low frame rate? But then again, what more [...]
Lynda.com’s FlashForward Conference has been a constant spring of refreshment for me over the last few years, and I was recently disheartened to hear rumors of its pending demise. Thankfully, however, the rumors were just that. Minutes ago, I received an email from Lynda herself (okay, so she sent it to everyone on her mailing [...]
In the last post, we discussed the basics of how particle effects work. To sum it all up, a particle effect basically involves creating a single movie clip and then using ActionScript to duplicate it, randomize it, and animate it on the stage. Now that we understand the basics of particle effects, let’s actually put [...]
In the world of Flash design and development, there is very little that gives me as much giddy pleasure as playing around with particle effects. Over the next few blog posts, I plan to do a few tutorials relating to particle effects, but before I did so, I wanted to lay a little bit of [...]
Want to cut your Flash development time in half? If you answered yes, then you’ve come to the wrong place. On the other hand, if you’d like to moderately improve your efficiency and save yourself a little time, then it would be well worth your time to learn a few keyboard shortcuts that will save [...]